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INI File  |  2005-09-14  |  20KB  |  596 lines

  1. [preset00]
  2. fRating=3.500000
  3. fGammaAdj=1.980001
  4. fDecay=0.980000
  5. fVideoEchoZoom=1.006596
  6. fVideoEchoAlpha=0.000000
  7. nVideoEchoOrientation=3
  8. nWaveMode=2
  9. bAdditiveWaves=0
  10. bWaveDots=1
  11. bWaveThick=1
  12. bModWaveAlphaByVolume=1
  13. bMaximizeWaveColor=0
  14. bTexWrap=1
  15. bDarkenCenter=0
  16. bRedBlueStereo=0
  17. bBrighten=0
  18. bDarken=1
  19. bSolarize=0
  20. bInvert=0
  21. fWaveAlpha=0.502288
  22. fWaveScale=0.991910
  23. fWaveSmoothing=0.900000
  24. fWaveParam=0.020000
  25. fModWaveAlphaStart=0.750000
  26. fModWaveAlphaEnd=0.950000
  27. fWarpAnimSpeed=0.803382
  28. fWarpScale=2.155458
  29. fZoomExponent=1.000000
  30. fShader=0.000000
  31. zoom=1.000000
  32. rot=0.000000
  33. cx=0.500000
  34. cy=0.500000
  35. dx=0.000000
  36. dy=0.000000
  37. warp=2.220765
  38. sx=1.000000
  39. sy=1.000000
  40. wave_r=0.500000
  41. wave_g=0.450000
  42. wave_b=0.380000
  43. wave_x=0.500000
  44. wave_y=0.500000
  45. ob_size=0.000000
  46. ob_r=0.110000
  47. ob_g=0.180000
  48. ob_b=0.130000
  49. ob_a=0.000000
  50. ib_size=0.005000
  51. ib_r=0.310000
  52. ib_g=0.300000
  53. ib_b=0.370000
  54. ib_a=0.000000
  55. nMotionVectorsX=64.000000
  56. nMotionVectorsY=48.000000
  57. mv_dx=0.000000
  58. mv_dy=0.000000
  59. mv_l=0.050000
  60. mv_r=0.000000
  61. mv_g=0.000000
  62. mv_b=0.000000
  63. mv_a=1.000000
  64. wavecode_0_enabled=0
  65. wavecode_0_samples=512
  66. wavecode_0_sep=0
  67. wavecode_0_bSpectrum=1
  68. wavecode_0_bUseDots=0
  69. wavecode_0_bDrawThick=1
  70. wavecode_0_bAdditive=0
  71. wavecode_0_scaling=1.000000
  72. wavecode_0_smoothing=0.500000
  73. wavecode_0_r=1.000000
  74. wavecode_0_g=1.000000
  75. wavecode_0_b=1.000000
  76. wavecode_0_a=1.000000
  77. wave_0_init1=st=1;
  78. wavecode_1_enabled=1
  79. wavecode_1_samples=512
  80. wavecode_1_sep=0
  81. wavecode_1_bSpectrum=1
  82. wavecode_1_bUseDots=0
  83. wavecode_1_bDrawThick=1
  84. wavecode_1_bAdditive=0
  85. wavecode_1_scaling=1.000000
  86. wavecode_1_smoothing=0.500000
  87. wavecode_1_r=1.000000
  88. wavecode_1_g=1.000000
  89. wavecode_1_b=1.000000
  90. wavecode_1_a=1.000000
  91. wave_1_init1=tw=1; //twists in sprial
  92. wave_1_init2=s=1; //size
  93. wave_1_init3=sr=0; //speed of rotation
  94. wave_1_init4=sm=0; //speed of movment
  95. wave_1_init5=pi=3.14;
  96. wave_1_init6=p2=6.28;
  97. wave_1_init7=pr=360/p2; //one degree in radians
  98. wave_1_init8=
  99. wave_1_init9=dmt=.05*mid;
  100. wave_1_init10=dbt=.05*bass;
  101. wave_1_init11=dtt=.05*treb;
  102. wave_1_per_frame1=//FRAME
  103. wave_1_per_frame2=mx=0; //movement in x
  104. wave_1_per_frame3=my=0; //movement in y
  105. wave_1_per_frame4=mz=0; //movement in z
  106. wave_1_per_frame5=rx=0; //rotation around x axis
  107. wave_1_per_frame6=ry=0; //rotation around y axis
  108. wave_1_per_frame7=rz=0; //rotation around z axis
  109. wave_1_per_frame8=f=6; //smallest from height and with for aspect ratio
  110. wave_1_per_frame9=fx=8; //aspect ratio for x
  111. wave_1_per_frame10=fy=6; //aspect ratio for y
  112. wave_1_per_frame11=
  113. wave_1_per_frame12=
  114. wave_1_per_frame13=//BEAT
  115. wave_1_per_frame14=bx=0; //speed for rx, changed on beat
  116. wave_1_per_frame15=by=0; //speed for ry, changed on beat
  117. wave_1_per_frame16=bz=0; //speed for rz, changed on beat
  118. wave_1_per_frame17=
  119. wave_1_per_frame18=
  120. wave_1_per_frame19=q=q5;
  121. wave_1_per_frame20=
  122. wave_1_per_frame21=dbt=dbt*(1-q)+q*(bass-lmid)*.05;
  123. wave_1_per_frame22=btime=btime+dbt+q1*.01+q5*.01;
  124. wave_1_per_frame23=t1=btime;
  125. wave_1_per_frame24=
  126. wave_1_per_frame25=
  127. wave_1_per_frame26=dtt=dtt*(1-q)+q*(treb-lbass)*.05;
  128. wave_1_per_frame27=ttime=ttime+dtt+q1*.01+q5*.01;
  129. wave_1_per_frame28=t2=ttime;
  130. wave_1_per_frame29=
  131. wave_1_per_frame30=
  132. wave_1_per_frame31=dmt=dmt*(1-q)+q*(mid-ltreb)*.05;
  133. wave_1_per_frame32=mtime=mtime+dmt+q1*.01+q5*.01;
  134. wave_1_per_frame33=t3=mtime;
  135. wave_1_per_frame34=
  136. wave_1_per_frame35=ltreb=treb;
  137. wave_1_per_frame36=lmid=mid;
  138. wave_1_per_frame37=lbass=bass;
  139. wave_1_per_frame38=
  140. wave_1_per_point1=h=8;
  141. wave_1_per_point2=w=6;
  142. wave_1_per_point3=pi=3.14;
  143. wave_1_per_point4=p2=6.28;
  144. wave_1_per_point5=pr=360/p2;
  145. wave_1_per_point6=rx=sin(t3*1.2);
  146. wave_1_per_point7=ry=sin(t1*1.5);
  147. wave_1_per_point8=rz=sin(t2*1.7);
  148. wave_1_per_point9=speedx=sin(rx);
  149. wave_1_per_point10=speedy=sin(ry);
  150. wave_1_per_point11=speedz=sin(rz);
  151. wave_1_per_point12=centerx=1;
  152. wave_1_per_point13=centery=1;
  153. wave_1_per_point14=centerz=1;
  154. wave_1_per_point15=f=min(h,w);
  155. wave_1_per_point16=fx=f/w;
  156. wave_1_per_point17=fy=f/h;
  157. wave_1_per_point18=bx=0;
  158. wave_1_per_point19=by=0;
  159. wave_1_per_point20=bz=0;
  160. wave_1_per_point21=tw=25;
  161. wave_1_per_point22=n=512;
  162. wave_1_per_point23=s=.5;
  163. wave_1_per_point24=sr=.02;
  164. wave_1_per_point25=sm=.25;
  165. wave_1_per_point26=mx=sin(t1);
  166. wave_1_per_point27=my=sin(t2);
  167. wave_1_per_point28=mz=sin(t3)+2;
  168. wave_1_per_point29=i=sample;
  169. wave_1_per_point30=btime=t1;
  170. wave_1_per_point31=ii=sin(sample*3.14)*.5+.5;
  171. wave_1_per_point32=x1=sin(sample*p2*20)*ii;  //main render for x
  172. wave_1_per_point33=z1=cos(sample*p2*20)*ii+2;  //main render for y
  173. wave_1_per_point34=y1=sample;  //main render for z
  174. wave_1_per_point35=//3d rotation
  175. wave_1_per_point36=y2=y1*centerx-z1*speedx;
  176. wave_1_per_point37=z2=y1*speedx+z1*centerx;//x-axisx2=z2*speedy+x1*centery;
  177. wave_1_per_point38=z3=z2*centery-x1*speedy;//y-axis
  178. wave_1_per_point39=x3=x2*centerz-y2*speedz;
  179. wave_1_per_point40=y3=y2*centerz+x2*speedz;//z-axis
  180. wave_1_per_point41=x4=mx+x3;
  181. wave_1_per_point42=y4=my+y3;
  182. wave_1_per_point43=z4=mz+z3;// movement;shift
  183. wave_1_per_point44=scale=.5;
  184. wave_1_per_point45=x=(x4*scale)/(1+z4)+.5;
  185. wave_1_per_point46=y=(y4*scale)/(1+z4)+.5; //aspect ratio
  186. wave_1_per_point47=tm=time*3;
  187. wave_1_per_point48=rr=tan(n + tm)*0.25;
  188. wave_1_per_point49=gg=tan(n + tm + 2.1)*0.25;
  189. wave_1_per_point50=bb=tan(n + tm + 4.2)*0.25;
  190. wave_1_per_point51=r=min(rr,1)*above(rr,0);
  191. wave_1_per_point52=g=min(gg,1)*above(gg,0);
  192. wave_1_per_point53=b=min(bb,1)*above(bb,0);
  193. wave_1_per_point54=r=1- pow( 1-r,3);
  194. wave_1_per_point55=g=1- pow( 1-g,3);
  195. wave_1_per_point56=b=1- pow( 1-b,3);
  196. wave_1_per_point57=aa= sin(n*t4)*0.5+0.5;
  197. wave_1_per_point58=aa=aa;
  198. wave_1_per_point59=r=r*aa*q1;
  199. wave_1_per_point60=g=g*aa*q1;
  200. wave_1_per_point61=b=b*aa*q1;
  201. wave_1_per_point62=r=if(q3 , 1-r , g);
  202. wave_1_per_point63=g=if(q3 , 1-g , b);
  203. wave_1_per_point64=b=if(q3 , 1-b , r);
  204. wave_1_per_point65=a=1-pow( 1-sample , 2);
  205. wave_1_per_point66=
  206. wavecode_2_enabled=1
  207. wavecode_2_samples=512
  208. wavecode_2_sep=0
  209. wavecode_2_bSpectrum=1
  210. wavecode_2_bUseDots=0
  211. wavecode_2_bDrawThick=1
  212. wavecode_2_bAdditive=0
  213. wavecode_2_scaling=1.000000
  214. wavecode_2_smoothing=0.500000
  215. wavecode_2_r=1.000000
  216. wavecode_2_g=1.000000
  217. wavecode_2_b=1.000000
  218. wavecode_2_a=1.000000
  219. wave_2_init1=tw=1; //twists in sprial
  220. wave_2_init2=s=1; //size
  221. wave_2_init3=sr=0; //speed of rotation
  222. wave_2_init4=sm=0; //speed of movment
  223. wave_2_init5=pi=3.14;
  224. wave_2_init6=p2=6.28;
  225. wave_2_init7=pr=360/p2; //one degree in radians
  226. wave_2_init8=
  227. wave_2_init9=dbt=.05*bass;
  228. wave_2_init10=dtt=.05*treb;
  229. wave_2_init11=dmt=.05*mid;
  230. wave_2_per_frame1=//FRAME
  231. wave_2_per_frame2=mx=0; //movement in x
  232. wave_2_per_frame3=my=0; //movement in y
  233. wave_2_per_frame4=mz=0; //movement in z
  234. wave_2_per_frame5=rx=0; //rotation around x axis
  235. wave_2_per_frame6=ry=0; //rotation around y axis
  236. wave_2_per_frame7=rz=0; //rotation around z axis
  237. wave_2_per_frame8=f=6; //smallest from height and with for aspect ratio
  238. wave_2_per_frame9=fx=8; //aspect ratio for x
  239. wave_2_per_frame10=fy=6; //aspect ratio for y
  240. wave_2_per_frame11=
  241. wave_2_per_frame12=
  242. wave_2_per_frame13=//BEAT
  243. wave_2_per_frame14=bx=0; //speed for rx, changed on beat
  244. wave_2_per_frame15=by=0; //speed for ry, changed on beat
  245. wave_2_per_frame16=bz=0; //speed for rz, changed on beat
  246. wave_2_per_frame17=
  247. wave_2_per_frame18=
  248. wave_2_per_frame19=q=q5;
  249. wave_2_per_frame20=
  250. wave_2_per_frame21=dbt=dbt*(1-q)+q*(bass-lbass)*.05;
  251. wave_2_per_frame22=btime=btime+dbt+q1*.01+q5*.01;
  252. wave_2_per_frame23=t1=btime;
  253. wave_2_per_frame24=lbass=bass;
  254. wave_2_per_frame25=
  255. wave_2_per_frame26=dtt=dtt*(1-q)+q*(treb-ltreb)*.05;
  256. wave_2_per_frame27=ttime=ttime+dtt+q1*.01+q5*.01;
  257. wave_2_per_frame28=t2=ttime;
  258. wave_2_per_frame29=ltreb=treb;
  259. wave_2_per_frame30=
  260. wave_2_per_frame31=dmt=dmt*(1-q)+q*(mid-lmid)*.05;
  261. wave_2_per_frame32=mtime=mtime+dmt+q1*.01+q5*.01;
  262. wave_2_per_frame33=t3=mtime;
  263. wave_2_per_frame34=lmid=mid;
  264. wave_2_per_frame35=
  265. wave_2_per_point1=h=8;
  266. wave_2_per_point2=w=6;
  267. wave_2_per_point3=pi=3.14;
  268. wave_2_per_point4=p2=6.28;
  269. wave_2_per_point5=pr=360/p2;
  270. wave_2_per_point6=rx=sin(t3*1.2);
  271. wave_2_per_point7=ry=sin(t1*1.5);
  272. wave_2_per_point8=rz=sin(t2*1.7);
  273. wave_2_per_point9=speedx=sin(rx);
  274. wave_2_per_point10=speedy=sin(ry);
  275. wave_2_per_point11=speedz=sin(rz);
  276. wave_2_per_point12=centerx=1;
  277. wave_2_per_point13=centery=1;
  278. wave_2_per_point14=centerz=1;
  279. wave_2_per_point15=f=min(h,w);
  280. wave_2_per_point16=fx=f/w;
  281. wave_2_per_point17=fy=f/h;
  282. wave_2_per_point18=bx=0;
  283. wave_2_per_point19=by=0;
  284. wave_2_per_point20=bz=0;
  285. wave_2_per_point21=tw=25;
  286. wave_2_per_point22=n=512;
  287. wave_2_per_point23=s=.5;
  288. wave_2_per_point24=sr=.02;
  289. wave_2_per_point25=sm=.25;
  290. wave_2_per_point26=mx=sin(t1);
  291. wave_2_per_point27=my=sin(t2);
  292. wave_2_per_point28=mz=sin(t3)+2;
  293. wave_2_per_point29=i=sample;
  294. wave_2_per_point30=btime=t1;
  295. wave_2_per_point31=ii=sin(sample*3.14)*.5+.5;
  296. wave_2_per_point32=x1=sin(sample*p2*20)*ii;  //main render for x
  297. wave_2_per_point33=z1=cos(sample*p2*20)*ii+2;  //main render for y
  298. wave_2_per_point34=y1=sample;  //main render for z
  299. wave_2_per_point35=//3d rotation
  300. wave_2_per_point36=y2=y1*centerx-z1*speedx;
  301. wave_2_per_point37=z2=y1*speedx+z1*centerx;//x-axis
  302. wave_2_per_point38=x2=z2*speedy+x1*centery;
  303. wave_2_per_point39=z3=z2*centery-x1*speedy;//y-axis
  304. wave_2_per_point40=x3=x2*centerz-y2*speedz;
  305. wave_2_per_point41=y3=y2*centerz+x2*speedz;//z-axis
  306. wave_2_per_point42=x4=mx+x3;
  307. wave_2_per_point43=y4=my+y3;
  308. wave_2_per_point44=z4=mz+z3;// movement;shift
  309. wave_2_per_point45=scale=.5;
  310. wave_2_per_point46=x=(x4*scale)/(1+z4)+.5;
  311. wave_2_per_point47=y=(y4*scale)/(1+z4)+.5; //aspect ratio
  312. wave_2_per_point48=tm=time*3;
  313. wave_2_per_point49=rr=tan(n + tm)*0.25;
  314. wave_2_per_point50=gg=tan(n + tm + 2.1)*0.25;
  315. wave_2_per_point51=bb=tan(n + tm + 4.2)*0.25;
  316. wave_2_per_point52=r=min(rr,1)*above(rr,0);
  317. wave_2_per_point53=g=min(gg,1)*above(gg,0);
  318. wave_2_per_point54=b=min(bb,1)*above(bb,0);
  319. wave_2_per_point55=r=1- pow( 1-r,3);
  320. wave_2_per_point56=g=1- pow( 1-g,3);
  321. wave_2_per_point57=b=1- pow( 1-b,3);
  322. wave_2_per_point58=aa= sin(n*t4)*0.5+0.5;
  323. wave_2_per_point59=aa=aa;
  324. wave_2_per_point60=r=r*aa*q1;
  325. wave_2_per_point61=g=g*aa*q1;
  326. wave_2_per_point62=b=b*aa*q1;
  327. wave_2_per_point63=r=if(q3 , 1-r , r);
  328. wave_2_per_point64=g=if(q3 , 1-g , g);
  329. wave_2_per_point65=b=if(q3 , 1-b , b);
  330. wave_2_per_point66=a=1-pow( 1-sample , 2);
  331. wave_2_per_point67=
  332. wavecode_3_enabled=1
  333. wavecode_3_samples=512
  334. wavecode_3_sep=0
  335. wavecode_3_bSpectrum=1
  336. wavecode_3_bUseDots=1
  337. wavecode_3_bDrawThick=0
  338. wavecode_3_bAdditive=0
  339. wavecode_3_scaling=0.997729
  340. wavecode_3_smoothing=0.500000
  341. wavecode_3_r=0.300000
  342. wavecode_3_g=0.650000
  343. wavecode_3_b=0.300000
  344. wavecode_3_a=0.900000
  345. wave_3_init1=//pi
  346. wave_3_init2=//t8=3.14159265*0.15;
  347. wave_3_init3=//t5 = 1;
  348. wave_3_init4=
  349. wave_3_init5=//n =300;
  350. wave_3_init6=t1 = 300;
  351. wave_3_init7=//rx = 0;
  352. wave_3_init8=t2 = 10;
  353. wave_3_init9=//ry = 0;
  354. wave_3_init10=t3 = 0;
  355. wave_3_init11=//tpi =3.1415;
  356. wave_3_init12=t4 = 2.14159265;
  357. wave_3_init13=//c=1;
  358. wave_3_init14=t5 = 1;
  359. wave_3_init15=//hu=10;
  360. wave_3_init16=t6 = 10;
  361. wave_3_init17=//hut=-10;
  362. wave_3_init18=t7 = -10;
  363. wave_3_per_frame1=t7 = 0.5+0.5*sin(time)*t4;
  364. wave_3_per_frame2=t6 = (t7+t6*5)/6;
  365. wave_3_per_frame3=t2 = pow(2*bass+bass_att,5)*0.01115111 +oldt2;
  366. wave_3_per_frame4=oldt2 = t2;
  367. wave_3_per_frame5=//t2 = 3*sin(time*1.1965);
  368. wave_3_per_frame6=t3 = pow(2*bass+bass_att,4)*0.01126213 + oldt3;
  369. wave_3_per_frame7=oldt3 = t3;
  370. wave_3_per_frame8=//t3 =  3*sin(time*0.0872);
  371. wave_3_per_frame9=
  372. wave_3_per_frame10=q1 = -cos(cos(t2));
  373. wave_3_per_frame11=q2 = cos(-t3);
  374. wave_3_per_frame12=q3 = sin(cos(-t2));
  375. wave_3_per_frame13=q4 = sin(t3);
  376. wave_3_per_point1=u = sample*1-1;
  377. wave_3_per_point2=rf = 512;
  378. wave_3_per_point3=shc = 1-u*u;
  379. wave_3_per_point4=cf = below(sample,1.05);
  380. wave_3_per_point5=u=if(cf,sqrt(shc)*(-u/2+0.5), if(below(sample,0.05), (sample-0.05)*15+0.1, pow(shc,0.7)*1.5));
  381. wave_3_per_point6=u = u + v/2;
  382. wave_3_per_point7=px = cos(sample*t4*rf)*u/2+cos(t6)+1.5;
  383. wave_3_per_point8=py = sample*2-1;
  384. wave_3_per_point9=pz = sin(sample*t4*rf)*u/2+2.9;
  385. wave_3_per_point10=y1 = py*q1 + pz*q3;
  386. wave_3_per_point11=z1 = pz*q1 - py*q3;
  387. wave_3_per_point12=x2 = px*q2 + z1*q4;
  388. wave_3_per_point13=z2 = z1*q2 - px*q4+5;
  389. wave_3_per_point14=x = x2/z2;
  390. wave_3_per_point15=y = y1/z2;
  391. wave_3_per_point16=x = x*0.5 + 0.5;
  392. wave_3_per_point17=y = 0.5*y + 0.5;
  393. wave_3_per_point18=tm=time*3;
  394. wave_3_per_point19=rr=tan(n + tm)*0.25;
  395. wave_3_per_point20=gg=tan(n + tm + 2.1)*0.25;
  396. wave_3_per_point21=bb=tan(n + tm + 4.2)*0.25;
  397. wave_3_per_point22=r=min(rr,1)*above(rr,0);
  398. wave_3_per_point23=g=min(gg,1)*above(gg,0);
  399. wave_3_per_point24=b=min(bb,1)*above(bb,0);
  400. wave_3_per_point25=r=1- pow( 1-r,3);
  401. wave_3_per_point26=g=1- pow( 1-g,3);
  402. wave_3_per_point27=b=1- pow( 1-b,3);
  403. wave_3_per_point28=aa= sin(n*t4)*0.5+0.5;
  404. wave_3_per_point29=aa=aa;
  405. wave_3_per_point30=r=r*aa*q1;
  406. wave_3_per_point31=g=g*aa*q1;
  407. wave_3_per_point32=b=b*aa*q1;
  408. wave_3_per_point33=r=if(q3 , 1-r , r);
  409. wave_3_per_point34=g=if(q3 , 1-g , g);
  410. wave_3_per_point35=b=if(q3 , 1-b , b);
  411. shapecode_0_enabled=1
  412. shapecode_0_sides=5
  413. shapecode_0_additive=0
  414. shapecode_0_thickOutline=0
  415. shapecode_0_textured=0
  416. shapecode_0_x=0.500000
  417. shapecode_0_y=0.500000
  418. shapecode_0_rad=0.069415
  419. shapecode_0_ang=0.010000
  420. shapecode_0_tex_ang=0.251327
  421. shapecode_0_tex_zoom=0.150987
  422. shapecode_0_r=0.000000
  423. shapecode_0_g=0.000000
  424. shapecode_0_b=0.000000
  425. shapecode_0_a=1.000000
  426. shapecode_0_r2=0.000000
  427. shapecode_0_g2=0.000000
  428. shapecode_0_b2=0.000000
  429. shapecode_0_a2=1.000000
  430. shapecode_0_border_r=0.000000
  431. shapecode_0_border_g=0.000000
  432. shapecode_0_border_b=0.000000
  433. shapecode_0_border_a=1.000000
  434. shape_0_per_frame1=x = 0.5 + 0.07*cos(q3*0.5) + 0.31*cos(time*3.7);
  435. shape_0_per_frame2=y = 0.5 + 0.07*sin(q3*0.5) + 0.31*sin(time*3.7);
  436. shape_0_per_frame3=r = 0.5 + 0.5*sin(time*0.713 + 2);
  437. shape_0_per_frame4=g = 0.5 + 0.5*sin(time*0.863 + 3);
  438. shape_0_per_frame5=b = 0.5 + 0.5*sin(time*0.354 + 1);
  439. shape_0_per_frame6=r2 = 0.5 + 0.5*sin(time*0.285 + 3);
  440. shape_0_per_frame7=g2 = 0.5 + 0.5*sin(time*0.956+ 2);
  441. shape_0_per_frame8=b2 = 0.5 + 0.5*sin(time*0.838 + 1);
  442. shape_0_per_frame9=border_red = sin(time*0.874);
  443. shape_0_per_frame10=border_green = sin(time*0.834);
  444. shape_0_per_frame11=border_blue = sin(time*0.734);
  445. shape_0_per_frame12=ang = time*1.3;
  446. shapecode_1_enabled=0
  447. shapecode_1_sides=5
  448. shapecode_1_additive=0
  449. shapecode_1_thickOutline=1
  450. shapecode_1_textured=0
  451. shapecode_1_x=0.500000
  452. shapecode_1_y=0.500000
  453. shapecode_1_rad=0.069197
  454. shapecode_1_ang=0.030000
  455. shapecode_1_tex_ang=0.000000
  456. shapecode_1_tex_zoom=1.000000
  457. shapecode_1_r=0.210001
  458. shapecode_1_g=0.440000
  459. shapecode_1_b=0.230000
  460. shapecode_1_a=1.000000
  461. shapecode_1_r2=0.180000
  462. shapecode_1_g2=1.000000
  463. shapecode_1_b2=0.110000
  464. shapecode_1_a2=1.000000
  465. shapecode_1_border_r=0.150001
  466. shapecode_1_border_g=0.400001
  467. shapecode_1_border_b=0.480000
  468. shapecode_1_border_a=1.000000
  469. shape_1_per_frame1=ang = time*-2.4;
  470. shape_1_per_frame2=x = 0.5 + 0.26*cos(time*3.1) + 0.13*cos(time*1.7);
  471. shape_1_per_frame3=y = 0.5 + 0.22*sin(time*3.3) + 0.14*sin(time*1.2);
  472. shape_1_per_frame4=r = 0.5 + 0.5*sin(time*0.713 + 1);
  473. shape_1_per_frame5=g = 0.5 + 0.5*sin(time*0.563 + 2);
  474. shape_1_per_frame6=b = 0.5 + 0.5*cos(time*0.654 + 5);
  475. shape_1_per_frame7=r2 = 0.5 + 0.5*cos(time*0.885 + 4);
  476. shape_1_per_frame8=g2 = 0.5 + 0.5*sin(time*0.556+ 1);
  477. shape_1_per_frame9=b2 = 0.5 + 0.5*sin(time*0.638 + 3);
  478. shape_1_per_frame10=border_red = sin(time*0.644);
  479. shape_1_per_frame11=border_green = cos(time*0.874);
  480. shape_1_per_frame12=border_blue = sin(time*0.954);
  481. shapecode_2_enabled=0
  482. shapecode_2_sides=5
  483. shapecode_2_additive=0
  484. shapecode_2_thickOutline=1
  485. shapecode_2_textured=0
  486. shapecode_2_x=0.500000
  487. shapecode_2_y=0.500000
  488. shapecode_2_rad=0.069197
  489. shapecode_2_ang=0.030000
  490. shapecode_2_tex_ang=0.000000
  491. shapecode_2_tex_zoom=1.000000
  492. shapecode_2_r=0.210001
  493. shapecode_2_g=0.440000
  494. shapecode_2_b=0.230000
  495. shapecode_2_a=1.000000
  496. shapecode_2_r2=0.180000
  497. shapecode_2_g2=1.000000
  498. shapecode_2_b2=0.110000
  499. shapecode_2_a2=1.000000
  500. shapecode_2_border_r=0.150001
  501. shapecode_2_border_g=0.400001
  502. shapecode_2_border_b=0.480000
  503. shapecode_2_border_a=1.000000
  504. shape_2_per_frame1=ang = time*2.4;
  505. shape_2_per_frame2=x = 0.5 + 0.22*cos(time*3.3) + 0.14*cos(time*1.2);
  506. shape_2_per_frame3=y = 0.5 + 0.26*sin(time*3.1) + 0.13*sin(time*1.7);
  507. shape_2_per_frame4=r = 0.5 + 0.5*sin(time*1.013 + 5);
  508. shape_2_per_frame5=g = 0.5 + 0.5*cos(time*1.063 + 2);
  509. shape_2_per_frame6=b = 0.5 + 0.5*sin(time*1.054 + 1);
  510. shape_2_per_frame7=r2 = 0.5 + 0.5*sin(time*1.085 + 3);
  511. shape_2_per_frame8=g2 = 0.5 + 0.5*cos(time*1.056+ 1);
  512. shape_2_per_frame9=b2 = 0.5 + 0.5*sin(time*1.038 + 4);
  513. shape_2_per_frame10=border_red = sin(time*0.574);
  514. shape_2_per_frame11=border_green = sin(time*0.774);
  515. shape_2_per_frame12=border_blue = cos(time*1.054);
  516. shapecode_3_enabled=1
  517. shapecode_3_sides=5
  518. shapecode_3_additive=0
  519. shapecode_3_thickOutline=0
  520. shapecode_3_textured=0
  521. shapecode_3_x=0.510000
  522. shapecode_3_y=0.490000
  523. shapecode_3_rad=0.069106
  524. shapecode_3_ang=0.062832
  525. shapecode_3_tex_ang=0.251327
  526. shapecode_3_tex_zoom=0.150986
  527. shapecode_3_r=0.000000
  528. shapecode_3_g=0.000000
  529. shapecode_3_b=0.000000
  530. shapecode_3_a=1.000000
  531. shapecode_3_r2=0.000000
  532. shapecode_3_g2=0.000000
  533. shapecode_3_b2=0.000000
  534. shapecode_3_a2=1.000000
  535. shapecode_3_border_r=0.000000
  536. shapecode_3_border_g=0.000001
  537. shapecode_3_border_b=0.000000
  538. shapecode_3_border_a=1.000000
  539. shape_3_per_frame1=x = 0.5 + 0.07*cos(q3*0.5) + 0.31*sin(time*3.7);
  540. shape_3_per_frame2=y = 0.5 + 0.07*sin(q3*0.5) + 0.31*cos(time*3.7);
  541. shape_3_per_frame3=r = 0.5 + 0.5*sin(time*0.513 + 2);
  542. shape_3_per_frame4=g = 0.5 + 0.5*sin(time*0.863 + 3);
  543. shape_3_per_frame5=b = 0.5 + 0.5*sin(time*0.354 + 1);
  544. shape_3_per_frame6=r2 = 0.5 + 0.5*sin(time*0.285 + 3);
  545. shape_3_per_frame7=g2 = 0.5 + 0.5*sin(time*0.356+ 2);
  546. shape_3_per_frame8=b2 = 0.5 + 0.5*sin(time*0.738 + 1);
  547. shape_3_per_frame9=border_red = sin(time*1.074);
  548. shape_3_per_frame10=border_green = sin(time*0.834);
  549. shape_3_per_frame11=border_blue = sin(time*0.934);
  550. shape_3_per_frame12=ang = time*-1.3;
  551. per_frame_init_1=mv_x=64;mv_y=48;
  552. per_frame_init_2=nut=0;
  553. per_frame_init_3=stp=0;stq=0;
  554. per_frame_init_4=rtp=0;rtq=0;
  555. per_frame_init_5=wvr=0;
  556. per_frame_init_6=decay=0;
  557. per_frame_init_7=dcsp=0;
  558. per_frame_init_8=flash=0;
  559. per_frame_init_9=
  560. per_frame_1=wave_r = sin(5*ff/bass)/2+0.5;
  561. per_frame_2=wave_g = cos(ff/mid)/2+0.5;
  562. per_frame_3=wave_b = cos(3*ff/treb)/2+0.5;
  563. per_frame_4=cx = cx + 0.110*( 0.60*sin(0.374*time) + 0.40*sin(0.294*time) );
  564. per_frame_5=cy = cy + 0.110*( 0.60*sin(0.393*time) + 0.40*sin(0.223*time) );
  565. per_frame_6=ib_r = ib_r + 0.2*sin(time*0.5413);
  566. per_frame_7=ib_g = ib_g + 0.2*sin(time*0.6459);
  567. per_frame_8=ib_b = ib_b + 0.2*sin(time*0.4354);
  568. per_frame_9=ob_r=wave_r;
  569. per_frame_10=ob_g=wave_g;
  570. per_frame_11=ob_b=wave_b;
  571. per_frame_12=mv_x = lastingbass*30+24;
  572. per_frame_13=mv_y= madtreb*48+8;
  573. per_frame_14=mv_r = 0.7-bass_att;
  574. per_frame_15=mv_b = 0.6-treb_att;
  575. per_frame_16=mv_g = 0.5-mid_att;
  576. per_frame_17=ff = frame/100;
  577. per_frame_18=rot = rot + 0.040*( 0.60*sin(0.381*time) + 0.40*sin(0.579*time) );
  578. per_frame_19=zoom=max(0.97, min(0.15+0.7*bass_att, 1.75 ));
  579. per_frame_20=q1=(mid+treb)*0.5;
  580. per_frame_21=q1=min(q1,1);
  581. per_frame_22=q1=q1*q1;
  582. per_frame_23=q1=1;
  583. per_frame_24=vol=pow( (bass+mid+treb)*0.25 , 3);
  584. per_frame_25=vol=min(vol,1);
  585. per_frame_26=mtime=mtime+vol*0.1;
  586. per_frame_27=q2=mtime;
  587. per_frame_28=flash=if( below(flash,4) , flash + vol*0.25 , 0  );
  588. per_frame_29=//invert=above(sin(time*50),.5);
  589. per_frame_30=invert=above(flash,0.5);
  590. per_frame_31=invert=0;
  591. per_frame_32=//q3=invert;
  592. per_frame_33=
  593. per_pixel_1=q2=below(rad,.-53);
  594. per_pixel_2=rot=rot+if(q2,0,sin(time*.7243)*.5);
  595. per_pixel_3=zoom=zoom+if(q2,0,rad*sin(time*.734)*.5);
  596.